Configuring the ultimate build setup for your new Aurelia 2 projects, making you even more productive!
As I was starting a new Aurelia 2 project, I realized I wanted a quick way to produce files for a new component. On top of creating files, I also want some editing to happen. 🤔 VS Code Tasks to
Responsive Master-Pages with Aurelia-UX I had so much fun constructing AureliaWeekly.com using Aurelia-UX that I felt I should write one (or several) blogs about it. I had a hard time deciding what to start with, but lately I’ve seen so
Polymer versions 0.5.3 and 0.5.4 released Version 0.5.3 had a small dependency bug for Safari, this resulted in the rapid release of 0.5.4 to fix it. Notable changes in the release are some paper-elements redesigned to adhere to the Material
Visual Studio 2015 & Sass – Clean styling of Polymer elements Just a few years ago, or even less, if some one would have said “I’m working with a Google framework and a lot of open source plugins – in
Setting up a Vulcanize Grunt task in Visual Studio 2015 Developing Web Components from the new Visual Studio 2015 is a great experience with the added tooling. One problem with Web Components can be the large number of html-imports a
Developing Web Components is both fun as well as frustrating at times. Maybe it’s the fact that I’m so used to coding typed languages (C# & Java) with loads of compiler help, or maybe it’s the fact that debugging web